After countless hours of arduous work, the Game Design Document for Superlumina was finished a few months ago (to the degree that you can ever say that a GDD is finished), and the game is currently in development. If everything goes according to plan it will be released this summer. In the meantime the big question is: How on earth will I be able to wait that long? Summer never seemed so far away. And that’s coming from a summer-loving resident of one of the coldest countries in the world...
The reasons for my impatience are multifold. I want to see how the game is received, both by gamers and game reviewers. I want to know if we will be able to make more games in the future. I want to arrange tournaments and competitions for the people who play our game. But most of all, I just want to play it! I can’t think of anything more exhilarating than seeing Superlumina on a device, and actually playing it knowing that this game was designed by us. The mere thought of it gives me butterflies.
Although the days pass quickly as I try to balance my maternity leave duties and working on our game, the wait feels excruciatingly long and it seems like the day of release is further away now than ever before. It is a frustrating and quite bewildering paradox.
This whole waiting experience has brought to mind Einstein’s quote on the relativity of time: «When a man sits with a pretty girl for an hour, it seems like a minute. But let him sit on a hot stove for a minute and it's longer than any hour. That's relativity.» Or to paraphrase to the current situation: «When a woman works on a great game for an hour, it seems like a minute. But let her wait for her game to be finished and it’s longer than anything... That’s relativity!» Either way, Einstein had it right (no big surprise there...); time is definitely relative to the observer. And let me tell you; this observer is sick of waiting!